Youth Tech











{October 11, 2007}   More MySpace for Parents

We are teaching a new MySpace for Parents class tomorrow evening in partnership with a local television station who will be capturing footage. That show is set to air on Oct. 26, and at that time I will post more information about the show and its results. I would suggest that your library, school & community center consider doing regular workshops for parents on various social networking sites that youth utilize in their growth & play. Parents need to be in the know and more comfortable with the use of these tools in youth development.

In the next few weeks I will also post more information on the development of a series of workshops for parents on various social networking tools, gaming technologies and Internet safety that we will be offering with another Charlotte community media partner.



{May 18, 2007}   Game Lab Announcement

We just announced Tuesday at our Technology Summit that we will be developing a “Game Lab” here at PLCMC. The “Game Lab” will open in Virtual Village at Main Library this summer. We will be making a more formal announcement and splash this summer. The lab will be a first for public libraries. Initially, it will work with the University of North Carolina, Charlotte; Youth Digital Arts CyberSchool (www.ydacs.com); and Capcom Entertainment, Inc (www.capcom.com). We will also be partners in Syracuse University’s Library Game Lab (http://gamelab.syr.edu) with the American Library Association, along with individuals at the University of Illinois and OCLC.

The Game Lab will work with library customers, the community in general, universities, organizations and corporations to develop programs and services that increase digital literacy through games and interactive media. The lab will educate the public about the benefits of gaming and interactive media usage and creation.

For more information contact Matt Gullett, Emerging Technology Manager: mgullett@plcmc.org.

Also, if you plan on attending ALA Annual in DC plan to go to the PLA Technology session on Wiking the Blog, Walking the Dog: Social Software and Authority Everywhere, and I intend to discuss and tease out more about the lab then.

 

 

 



{December 6, 2006}   YouthLearn’s 100 Big Things …

YouthLearn’s 100 Big Things in Youth, Technology & Education

If you are working with youth in any capacity that touches upon either technology & education you need to read through this list (http://www.youthlearn.org/resources/newsletter/issue100.html),
print it out and use it in planning your activities for the next year or so. Following are a few things that I pulled out of the list that looked interesting.

4. Text Messaging & IM
20. Wikipedia
21. YouTube
23. MySpace.com

32. Gaming & Education
33. Global Kids Online Game Project
34. Girls Creating Games
35. Second Life

39. Youth Civic Engagement & Technology
56. MediaRights.org
78. NAMAC’s Youth Resources
94. Youth & Media

Check out the newsletter list for descriptions and links to further resources.
http://www.youthlearn.org/resources/newsletter/issue100.html



{December 5, 2006}   Whyville & Stacey Orrico …

Whyville

I recently received an email from Whyville. Need I ask why? I don’t know, but anyway it is one of the more interesting social networking sites out there for tweens and teens. eSchool News writes about it as being a safe social networking site for youth.

Whyville has over 1.7 million residents that come to learn create and have fun together. It has its own newspaper, politicians, beach, economy, city hall and much, much more.

Check it out, for tonight Stacey Orrico is giving a free virtual concert there.



TOYChallenge

I ran across this the other day and wanted to pass it along. Founded in 2001 Sally Ride Science’s mission is to empower girls to explore the world of science. They have recently announced the TOYchallenge. It is a toy design challenge for imaginative boys and girsl that are 5-8th graders to create a new toy or game. They go on to state that “(t)Toys are a great way to learn about science, engineering, and the design process! As girls and boys create a toy or game, they experience engineering as a fun, creative, collaborative process, relevant to everyday life.”

For more information: http://www.toychallenge.com/abouttc.shtml



{October 13, 2006}   Teen Second Life

The Alliance Library System (ALS) and the Public Library of Charlotte & Mecklenburg County (PLCMC) have announce a partnership to offer a culutural and informational service on an island in Teen Second Life. The Eye4You Alliance Island’s leadership comes from, Lori Bell (Director of Innovation at ALS), Kelly Czarnecki (Teen Librarian at ImaginOn of PLCMC) and Matt Gullett (Technology Education Librarian at ImaginOn of PLCMC). They are just at the beggining stages of developing this innovative service and welcome interested partners to submit a statement of interest to either Kelly Czarnecki (kczarnecki@plcmc.org) or Matt Gullett (mgullett@plcmc.org).

See a full press release here: Eye4UAlliance.



Although I tend to focus and all forms of literacy I do believe, as a librarian, that if one were to rely upon one basic form of literacy it should be reading a language. Here is an interesting documentary that I have not watched, but looks to have much promise for those of us in the literacy business, especially libraries and schools. It is hosted/narrated by Henry Winkler (the Fonz).

the fonz

 

Check it and more info about it at: http://www.readingrockets.org/shows/watch#brain.



Experts meet with Congress to discuss how afterschool programs that teach science, technology, engineering and math (STEM) skills through fun, engaging activities such as computer programming, robotics, and 3-D digital animation. The briefing was sponsored by the Coalition for Science After School, the Afterschool Alliance, the National
Science Teachers Association and the National Council of Teachers of
Mathematics in conjunction with the Senate and House Science, Technology,
Engineering and Math (STEM) Education Caucuses and the Senate and House
Afterschool Caucuses. For more information on STEM and afterschool check out: http://www.afterschoolalliance.org/news_events.cfm#4000491



{September 27, 2006}   Pew Study and Virtual Worlds

Check out the recent post by Kelly Czarnecki on YALSA’s blog about the recently released Pew Internet Study. She brings up some good questions and possible issues about virtual worlds and video/computer games. Are/can virtual worlds and video/computer games addictive? What role within libraries can we maintain within such a conversation and concern?



{September 26, 2006}   More from Media Snackers …

ms logo


I just received this via MySpace from DK, my Media Snackers buddy.

Subject MediaSnackers Training Launched
Body:

MediaSnackers offers training in new media/technology for young people plus youth professionals. You can check out the quotes below along with the short films from the days.For more information please download this PDF (351k): http://mediasnackers.com/uploads/mstraining/

Training for youth professionals
“Rarely when you take part in training are you challenged, have fun, take part in stimulating conversations with peers and experience something totally new and different. This is exactly what the MediaSnackers training delivered.I was quite apprehensive at first and afraid that it would all be too technical and off putting but DK’s teaching style was fantastically energetic, interactive and fast paced, the days flew over and left you wanting more, so much so that most of us spent the evenings at home showing off our new skills to our friends and family. The information we received and confidence we developed to apply what we learnt has already had a positive impact on the work I do and has helped me to think about other methods of engaging young people. My role covers the whole of the NE region including two large rural areas which often means young people are excluded from taking part in regional opportunities. The virtual world could offer these young people another layer of involvement that I wouldn’t have considered without this training.I would recommend the MediaSnackers training to anyone and everyone as it will help you to think more creatively about the work you do and to quote another member of the group, ‘It does what it says on the tin’!

The Regional Youth Work Unit were pleased to be able to organise this training in the North East and hope that there will be enough demand to bring DK back again in the not too distant future.”

Kirsty Beeston, Regional Participation Officer, Regional Youth Work Unit

Check out the film from the training:
http://mediasnackers.com/report/2006/September/16/165/

Training for young people

“DK has a very relaxed and friendly approach to work, creating the perfect environment for learning. He has a very refreshing style which is engaging and easy to follow. The young people that attended his training found him both inspiring and motivational and many have kept in touch with him following the session. He is a professional trainer who delivers beyond expectation.

DK ran a full day’s session on ‘Weblogging & Podcasting’ aimed at a small group of young people. The aim of the session was to equip attendees with the knowledge and skills to become keen bloggers and podcasters! He did just that with many of the young people now regularly blogging and keen to get started on making podcasts with us! I was extremely pleased with the outcomes of the session which had 100% positive feedback from all the attendees. I would highly recommend him to anyone looking for training in this area.”

Rachel Wilkinson, Marketing & Communications Officer, Youth Action Network

Check out the film from the training:
http://mediasnackers.com/report/2006/August/05/123/

mediasnackers.com

: )



et cetera